In the Game of Things you will pick a topic card, everyone will answer and you will guess what the other players said. I really like games where you write down an answer to prompts over games that give you answer cards. It tends to be a lot more creative and fitting to the group.
I have two versions of this game. The big wood box version and the small compact Expansion pack. Technically you can just play with the expansion pack, ultimately that is the version I will be keeping because it is small and easy to take with you. Since I have other game like this I’m not worried about having less questions. I am really impressed how compact the expansion version is, a lot of times I take party games on the go and the smaller it is the more likely it will end up in my bag. I listed the components to both to show the difference in case someone wants to go all in on the regular sized game. The difference is really just the number of Topic Cards, so it would come down to how often you play the game.
Component wise, the game just consists of question cards and response papers. I would prefer white boards for answers, but it does allow for as many players as you want with just paper.
The Game of Things was designed by Tom Quinn, Ted Quinn and Mark Sherry. It was published by Hasbro Games. It plays 4 to 15 players ages 14 and up and takes about 30 to 45 minutes to play.
Components for Original Game
300 Topic Cards
10 Pencils
1 Score Pad
1 Response Pad
Contents in Compact Expansion deck
107 Topic Cards
1 response Pad
Set Up
Place the cards in a pile where everyone can reach.
Give each player a pencil and several response slips.
Play at least enough rounds so each player can get a chance to be the reader.
Choose a score keeper.
How to Play
The first player draws a Topic Card and reads it out loud.

Everyone writes down a response and folds it and gives it to the reader.

Once all players have handed in their response, the reader will read them out loud twice.
The player to the left of the reader guesses first. They will choose one answer and guess the person who wrote it.
If the player guessed correctly they get one point and hand the strip back to the person who wrote it. That person is knocked out of the round and doesn’t get to guess. The score keeper will mark down a point for the player that guessed correctly.
If you guessed correctly you get to keep going, but if you wrong you will have to stop, but will keep the points you already gotten. The player to your left will then get to guess.
The round ends once every response has been matched to it’s writer except one. The last player who’s response is left on the table, they will receive a two point bonus.
When the game ends, the player with the most points wins.
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